That came alongside various upgrades, including 1080p resolution at 60 frames-per-second (FPS) performance boost, and dedicated servers, all running on their engines. It would still celebrate Halo 2's decade on shelves, but also repackage the three accompanying titles. And this all predated today's backward compatibility craze, back at a time where you'd have two consoles fighting for space in the living room.įirst devised as a standalone "Halo 2 Anniversary" remake, the project soon scaled into The Master Chief Collection's ambitious premise. It wasn't always the plan - Halo 4 was first pitched as an Xbox One launch title - but with its launch in the final year of the Xbox 360, the project ushered the series onto next-gen hardware. The compilation would combine Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4 into one remastered package. Halo: The Master Chief Collection was delivered at a crucial time for Microsoft, as its first window to bring a "core" Halo experience to its newest console. Yet Halo: The Master Chief Collection has still proven a stand-out achievement, with its recent comeback making history for Microsoft's creative arm. But the title was far from the grand celebration once imagined, facing game-breaking issues that saw it grouped with the worst game launches to date. It herded its mainline saga into a compilation of greatest hits, remastering their respective campaign and multiplayer modes around the added horsepower. Halo's prestige has shifted Xbox consoles over the years, and with the Xbox One launch, Microsoft's 343 Industries embarked on an ambitious four-piece project like no other. Few titles find themselves deeply intertwined with a system's identity, having paved the foundations for Microsoft's future in gaming. The tentpole sci-fi shooter remains synonymous with Redmond's household gaming systems, pioneering touchstones of the first-person shooter (FPS) and still a top-seller today. Microsoft first unveiled its Xbox console two decades ago, and through four generations of hardware, one constant remains unchanged - Halo.
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